The launch of a new game set during the French Revolution has incensed gamers because of its marginalisation of female characters. Since statistics show that 48 per cent of those who play video games are female, NIGEL ROBB asks why we aren’t animating more women to populate these fantasy worlds
Last week saw the annual Electronic Entertainment Expo (E3) in Los Angeles. The focus from all the major participants was firmly on video games, with big announcements from the likes of Microsoft and Sony whose Xbox One and PlayStation 4 consoles are at the forefront of the current generation of gaming.
One of the most anticipated games of the year is Assassin’s Creed: Unity, the latest instalment in French games company Ubisoft’s successful franchise. Set during the French Revolution, the game features a breathtaking rendition of a tumultuous Paris, with meticulously rendered buildings and bustling crowds lining the dusty streets.